Aldric, the Sworn Shield
Aldric
- Role
- Knight
- Race
- Human
- Range
- Melee
- Difficulty
- ★☆☆Easy
- Signature
- Shield Bash
A sworn shield of the realm. Stands at the front and does not break.
Idle
Your soul is summoned into a hero vessel and sent down a dungeon of one hundred floors. Fight forever. Come back stronger every time you fall.
One soul, one hero, one hundred floors. Come back stronger every time you fall.
Beta · updated 2026-09-09 · progress is saved and carries forward
Latest · from the release notes
Hall of the Deepest · this season, as of 2026-09-09
The descent
Every tenth floor is guarded by a boss. Clear Normal, Hard and Nightmare and the Infernal tier rebuilds the whole descent in fire.
Each tier opens when you clear the one before it. Harder tiers pay more.
Baseline: enemies and rewards unscaled
Open from the first floor.
Hard: +240% enemy HP, +40% rewards
Complete the descent on Normal to unlock.
Nightmare: +315% enemy HP, +100% rewards
Complete the descent on Hard to unlock.
Infernal: +320% enemy HP, +160% rewards
Clear Nightmare to floor 100 to unlock.
Equip mythic-or-better gear in every slot to unlock.
Complete a Rebirth to unlock.
Character select
Six heroes. Five are free the moment you sign in.
See it in motion
Floor 20 · the mage detonates a triple kill
Samurai carving through the Verdant Ruins
The mage detonates floor 20
Brakkar's last stand on floor 38
Every tenth floor is guarded. The last one is hers.
Reach the bottom. End the descent.
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