Biomes & Floors
The descent runs 100 floors across six biome acts. Every 10th floor is an act-climax boss fight; each act also has one earlier mid-act “guardian” boss floor. Enemy count per floor only ever grows, and the number of waves fought back-to-back on a single floor ramps by act (a deeper act spreads the same per-floor headcount across more, smaller waves).
| Act | Biome | Floors | Waves/Floor | Boss Floor | Guardian Floor | Enemies/Floor (start–end) |
|---|---|---|---|---|---|---|
| Act 1 | Verdant Ruins | 1–18 | 5 | 10 | 14 | 10–27 |
| Act 2 | Lightless Caverns | 19–36 | 6 | 30 | 28 | 28–46 |
| Act 3 | The Undead Halls | 37–54 | 7 | 50 | 46 | 47–65 |
| Act 4 | The Frozen Reaches | 55–72 | 7 | 70 | 64 | 66–83 |
| Act 5 | The Molten Depths | 73–90 | 8 | 90 | 82 | 84–102 |
| Act 6 | The Abyss | 91–100 | 9 | 100 | 96 | 103–113 |
Swipe to see the full table →
See the Enemies section for each biome's roster, and Combat Mechanics for how a floor's waves are fought.
The Six Biomes
Act 1: Verdant Ruins
Overgrown ruins where the descent begins. Goblins and wolves ease a fresh vessel into the fight.
| Floors | 1–18 |
|---|---|
| Enemies | 10 |
| Guardian | Thornclad Warden |
| Act Boss | Gnarlroot, the Elder Treant |
Act 2: Lightless Caverns
Lightless tunnels beneath the surface, crawling with bats and slimes in the dark.
| Floors | 19–36 |
|---|---|
| Enemies | 12 |
| Guardian | Gloomfang, the Cavern Sentinel |
| Act Boss | The Hollow King |
Act 3: The Undead Halls
The undead halls. Here the dead do not stay down, and every kill can rise again.
| Floors | 37–54 |
|---|---|
| Enemies | 12 |
| Guardian | The Grave Keeper |
| Act Boss | Mortis, the Bone Tyrant |
Act 4: The Frozen Reaches
The frozen reaches, a white silence where the cold itself wears you down.
| Floors | 55–72 |
|---|---|
| Enemies | 14 |
| Guardian | Rime Sentinel |
| Act Boss | Glacius, the Frozen Wyrm |
Act 5: The Molten Depths
The molten depths. Fire is the enemy that never tires, and the horde runs hot.
| Floors | 73–90 |
|---|---|
| Enemies | 14 |
| Guardian | Cinderback Warden |
| Act Boss | Pyraxis, the Molten Lord |
Act 6: The Abyss
The final descent. Its denizens drink your vitality with Withering, and floor 100 holds the last boss of all.
| Floors | 91–100 |
|---|---|
| Enemies | 12 |
| Guardian | The Hollow Watcher |
| Act Boss | Nyxara, Devourer of Worlds |