Mage
You are the frailest hero in the roster, so one missed nova or meteor can crash your health from full to nearly dead in a single floor.
Inflicts:
Stunned
Burning
Poisoned
Legacy
Vaelgor, the Traitor Flame (Demon)
Vaelgor ruled the deep places until the dungeon devoured his own dominion, so he climbed toward the light and offered the mortal realms a pact of fire. The champions never trusted him, and he still burned deeper into the dark than any of them. Reborn in his legacy, you will wield the enemy of your enemy, and be feared as he was.
Base Stats & Growth
| Stat | Base (Lv1) | Growth |
|---|---|---|
| HP | 160 | +14/level |
| Attack | 6 | +0.5/level |
| Defense | 9 | +0.9/level |
| Magic | 24 | +4.6/level |
| Resistance | 13 | +1.8/level |
| Speed | 12 | +0.4/level |
| Crit Chance | 10% | — |
| Crit Damage | 1.6x | — |
| Dodge | 6% | — |
| Accuracy | 95% | — |
| Lifesteal | 0% | — |
| Attack Speed | 1x | — |
Abilities (priority order)
Abilities are listed in the order the combat engine prioritizes them; a lower-priority ability only fires on turns not claimed by one above it.

Frostball
Blasts all enemies for magic damage and may stun them.
- damage, power 10 + 0.9×magic
- status, applies Stunned (stun, 1t)

Meteor
Calls down a meteor that splashes heavy magic damage and ignites foes.
- damage, power 17 + 1.55×magic
- status, applies Burning (dot, 2t)

Poisonball
A toxic bolt that deals magic damage and poisons the target.
- damage, power 26 + 3.6×magic
- status, applies Poisoned (dot, 3t)
Talent Tree (35 nodes)
Every class has its own 35-node talent lattice, unlocked by spending talent points earned on level-up (account-wide cap noted on the mechanics page). Nodes marked Keystone gate a class-defining capstone effect.
Row Group 1
| Node | Description | Effect | Max Rank | Position | Requires |
|---|---|---|---|---|---|
| Arcane Wellspring | A deeper reserve of essence cushions each blow that reaches you. Maximum HP increases. | +13% max HP | 1 | row 1, col -2.6 | None |
| Ley Attunement | You draw more freely on the leylines feeding your spells. Attack and magic power increase. | +10% attack & magic | 1 | row 1, col -1.3 | None |
| Overchannel | You push more raw essence through the circuit than is strictly safe. Attack and magic power increase. | +8% attack & magic | 1 | row 1, col 0 | None |
| Warding Sigil | A standing ward turns aside harm before it lands. Defense and resistance increase. | +13% defense & resistance | 1 | row 1, col 1.3 | None |
| Focused Spellcraft | Years of drilling the same incantation sharpen every cast. Grants a boost to attack and magic power. | +8% attack & magic | 1 | row 1, col 2.6 | None |
| Runeglass Focus | A lens of enchanted glass hangs at the caster's brow, bending stray mana into the next spell. Grants a boost to attack and magic power. | +2% attack & magic | 1 | row 2, col -2.6 | Arcane Wellspring |
| Unraveling Glance | You read the fraying edges of a wounded foe's essence, and that same insight sharpens every cast that follows. Attack and magic power increase. | +2% attack & magic | 1 | row 2, col -1.3 | Ley Attunement |
| Ember Between Casts | Even your plain strikes now carry a spark of the arcane. Basic attack damage increases. | +1% Basic Attack damage | 1 | row 2, col 0.3 | Overchannel |
| Woven Ley Line | A thread of raw ley energy is spun into the caster's own reserves. Grants a boost to attack and magic power. | +2% attack & magic | 1 | row 2, col 1.3 | Warding Sigil |
| Rival's Grimoire | A fallen rival's spellbook, its secrets bled dry and bound into new power. Grants a boost to attack and magic power. | +2% attack & magic | 1 | row 2, col 2.6 | Focused Spellcraft |
Swipe to see the full table →
Row Group 2
| Node | Description | Effect | Max Rank | Position | Requires |
|---|---|---|---|---|---|
| Meteoric Focus | Your Meteor falls with heavier ruin, cratering deeper on impact. Meteor damage increases. | +32% Meteor damage | 1 | row 3, col -2.6 | Runeglass Focus |
| Frozen Core | The core of your Frostball hardens to something colder and crueler. Frostball damage increases. | +32% Frostball damage | 1 | row 3, col -0.87 | Unraveling Glance |
| Sigil of the Deep Reserve | An etched sigil draws on the caster's essence pool to reinforce the body. Grants a boost to maximum HP. | +2% max HP | 1 | row 3, col 0 | Ember Between Casts |
| Fracture Weave | Spellwork threaded with hairline cracks releases extra force on impact. Grants a boost to attack and magic power. | +10% attack & magic | 1 | row 3, col 2.2 | Woven Ley Line |
| Cinder Reserve | Spent embers are gathered and burned again rather than wasted. Grants a boost to attack and magic power. | +2% attack & magic | 1 | row 4, col -2.6 | Meteoric Focus |
| Rime-Touched Hand | Frost clings to the fingertips, lending an edge to every spell cast. Grants a boost to attack and magic power. | +2% attack & magic | 1 | row 4, col -1.3 | Frozen Core, Meteoric Focus |
| Warded Skin | The sigil sinks into your skin rather than floating before it. Maximum HP increases. | +2% max HP | 1 | row 4, col 0 | Sigil of the Deep Reserve |
| Unraveled Ward | A worn ward is stripped down and its essence redirected into offense. Grants a boost to attack and magic power. | +2% attack & magic | 1 | row 4, col 1.3 | Fracture Weave |
| Venom's Edge | Your Poisonball curdles with a keener venom before it strikes. Poisonball damage increases. | +3% Poisonball damage | 1 | row 4, col 2.6 | Fracture Weave |
Swipe to see the full table →
Row Group 3
| Node | Description | Effect | Max Rank | Position | Requires |
|---|---|---|---|---|---|
| Wither Rune | A wasting rune clings to the wounded, feeding on their failing essence. Bonus damage against foes below 30% HP. | +9% dmg vs foes below 30% HP | 1 | row 5, col -2.6 | Cinder Reserve |
| Cascading Flame | Molten fragments scatter from the impact and catch anew. Meteor damage increases. | +3% Meteor damage | 1 | row 5, col -1.86 | Cinder Reserve |
| Marrow-Deep Mana | Mana is bound so deeply into the body that it swells the caster's own vitality. Grants a boost to maximum HP. | +3% max HP | 1 | row 5, col -1.11 | Rime-Touched Hand |
| Banked Embers | A last coal is kept smoldering close to the heart, warding off death's chill. Grants a boost to maximum HP. | +3% max HP | 1 | row 5, col -0.4 | Rime-Touched Hand |
| Bound Ward | A ward bound tightly to your own skin is hard to unravel. Defense and resistance increase. | +4% defense & resistance | 1 | row 5, col 0.37 | Warded Skin |
| Ember-Bound Soul | A spark of the caster's own soul is fused with their flesh, thickening it against harm. Grants a boost to maximum HP. | +3% max HP | 1 | row 5, col 1.11 | Unraveled Ward |
| Arcane Vitality | Raw arcane current is turned inward, hardening blood and bone alike. Grants a boost to maximum HP. | +3% max HP | 1 | row 5, col 2.12 | Venom's Edge |
| Creeping Blight | The venom spreads further than it has any right to. Poisonball damage increases. | +3% Poisonball damage | 1 | row 5, col 2.6 | Venom's Edge |
| Arcane Execution Keystone | Weave a killing rune around the wounded and let it close. Bonus damage against foes below 30% HP. | +90% dmg vs foes below 30% HP | 1 | row 6, col -2.6 | Wither Rune |
| Mana Reaver Keystone | Siphon a deep current of stolen essence back as vitality with every spell. Heal for a portion of the damage you deal. | Heal 30% of damage dealt | 1 | row 6, col -1.3 | Marrow-Deep Mana |
| Final Verse Keystone | The last stanza of a killing spell falls heaviest on the weak. Deals increased damage to foes below a health threshold. | +90% dmg vs foes below 30% HP | 1 | row 6, col 0 | Banked Embers |
| Warded Reprisal Keystone | Every blow that lands feeds a standing ward, which lashes back at the attacker. Reflects a portion of damage taken back to the attacker. | Reflect 72% of damage taken | 1 | row 6, col 1.3 | Ember-Bound Soul |
| Spellward Barrier Keystone | A standing ward holds firm against every blow, hardening body as well as spirit. Defense and resistance increase. | +4% defense & resistance | 1 | row 6, col 2.6 | Arcane Vitality |
| Beyond the Killing Rune | The rune that finishes a foe leaves a residue of raw power in the air behind it. Attack and magic power increase. | +2% attack & magic | 1 | row 7, col -1.7 | Arcane Execution |
| Ward Against Rot | A binding rune keeps decay and injury from taking deeper root. Grants a boost to maximum HP. | +3% max HP | 1 | row 7, col -0.4 | Mana Reaver |
| Unbroken Reserve | A store of essence kept just out of reach of any blow, always ready to sustain. Grants a boost to maximum HP. | +3% max HP | 1 | row 7, col 2 | Spellward Barrier |
Swipe to see the full table →