The Undead Halls Cards
Floors 37–54. 14 cards, one per normal-tier monster in this biome and one more for its elite-tier form.
Drop rate: a Normal-tier kill of a card's source monster has a 40,000-to-1 chance at its card per kill (Rare grade), guaranteed (pity) within 80,000 kills without one. An Elite-tier kill has a 5,000-to-1 chance at its own, distinct elite card (Epic grade), guaranteed within 10,000 Elite kills without one.
Card List
Jump to a card (14)
Bone Deflection
The kept say a crypt skeleton has forgotten every name it ever had, but never once forgotten how to hold a shield.
Dropped by: Skeleton
While Vow of the Cursed Path is sealed: Takes 10% less damage from physical damage.
Deathless Bone Deflection
This one still wears the rank of a soldier long dead, the kept say, and still keeps whatever order it was last given.
Dropped by: Elite Skeleton
While Vow of the Cursed Path is sealed: Takes 12% less damage from physical damage and from melee attackers.
Grave Rot
A note left near the halls warns a crypt zombie's touch carries a rot that outlives the zombie itself.
Dropped by: Zombie
Deals 3% more damage at floor 30 and deeper.
Bloated Grave Rot
This zombie has bloated on centuries in these halls, the kept say, and the rot it carries has only grown more patient.
Dropped by: Elite Zombie
Deals 4% more damage at floor 30 and deeper and vs elite-tier enemies.
Crypt Echolocation
The kept say the halls answer every echo with three more, and something down here has learned to hunt by that alone.
Dropped by: Cave Bat
Deals 3% more damage vs ranged enemies.
Grave Crypt Echolocation
This bat has haunted the same corridor so long, the kept say, that the corridor answers to its call before anything else does.
Dropped by: Elite Cave Bat
Deals 4% more damage vs ranged enemies and vs elite-tier enemies.
Feral Hunger
A ghoul never stops, the kept warn, not from hunger anymore, just from a habit it can no longer remember starting.
Dropped by: Ghoul
While Vow of the Empty Flask is sealed: 6% chance on hit to heal 2% of your max HP.
Ravening Feral Hunger
This ghoul has fed on every soldier who ever tried to hold this hall, the kept say, and hungers exactly as it did at the first.
Dropped by: Elite Ghoul
While Vow of the Empty Flask is sealed: Against elite-tier enemies, 7% chance on hit to heal 2% of your max HP.
Spectral Ward
The kept say a wraith cannot be reasoned with, only avoided, because it stopped listening to anything living a long time ago.
Dropped by: Wraith
Takes 4% less damage from magical damage.
Baleful Spectral Ward
This wraith remembers dying here, the kept whisper, and resents every living thing that walks the hall it died defending.
Dropped by: Elite Wraith
Takes 4% less damage from magical damage and from melee attackers.
Ossuary Plating
Someone stacked these bones into a shape that moves, the kept say, and never explained who, or which of the fallen hundred it once was.
Dropped by: Bone Golem
12% chance on kill to apply Bleeding to the target.
Applies:
Bleeding
Ossified Ossuary Plating
This golem has been rebuilt from every bone that has ever failed to hold it together, the kept say, and holds tighter for it.
Dropped by: Elite Bone Golem
15% chance on kill to apply Bleeding to the target.
Applies:
Bleeding
Wight's Malice
A note warns a grave wight remembers exactly which grave it crawled out of, and resents every soul that has not yet found one.
Dropped by: Grave Wight
Deals 3% more damage at floor 45 and deeper.
Sovereign Wight's Malice
This wight commands the freshest graves, the kept say, and is the first thing new arrivals to these halls ever meet.
Dropped by: Elite Grave Wight
Deals 4% more damage at floor 45 and deeper and vs elite-tier enemies.
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