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Cinderback Warden

Guardian

Fought on floor 82, in Act 5: The Molten Depths.

Mythic, cursed, and divine relics sit above legendary, the fusion ceiling, and drop only from boss and guardian kills: mythic from floor 50, cursed from floor 80, and divine from floor 90. Here, mythic and cursed relics can both drop from its floor 82 kill.

Abilities

Fireball

Fireball

Targets aoe · 1-turn cooldown · Hits 2

Hurls a fireball that splashes magic damage and ignites foes.

  • damage, power 14 + 1.3×magic
  • status, applies Burning (dot, 2t)

Statuses It Inflicts

Inflicts: BurningBurning

How to Prepare

  • You fight Cinderback Warden solo, and there is no rest heal before the encounter, so arrive with real HP in the bank and sustain already flowing: lifesteal earned in the fight itself, plus potions bought with gold beforehand.
  • An escort wave of the biome's regular enemies fights first. Only after they fall does Cinderback Warden step out alone for the closing wave, so keep enough HP and cooldowns in reserve for the real fight.
  • It can inflict Burning, damage that keeps ticking after the hit lands, so don't count only your burst; a dragged-out fight bleeds you too.
  • If you wipe, you restart at floor 1, but your permanent upgrades and talents carry over, so a loss here is a setback, not a full reset. Optional Hardcore mode also destroys your equipped gear on a wipe.