Epic Items (47)
Amulet of Bloodlust
EpicA charm that keeps the hunger simmering long after the last enemy falls.
Amulet of the Iron Will
EpicEtched with a vow never to yield the line, no matter the wound.
Archmage Hood
EpicWoven sigils focus raw magic to a killing edge.
Part of the Archon set.
Archmage's Gloves
EpicWoven with a ward that never lets a spell backfire on its caster.
Boots of the Sage
EpicWorn by archmages who outlasted the wars fought over their spellbooks.
Boots of the Vagabond
EpicA drifter’s boots, battered, reliable, and somehow always still standing.
Bulwark's Locket
EpicA dented locket, carried through a hundred sieges; it never lets the wearer bleed out.
Carnage Grips
EpicGrips torn from a champion who thought its wearer was already beaten.
Carnage Plate
EpicSalvaged plate riveted together from a dozen fallen champions of the horde.
Deadeye Gloves
EpicCut for one purpose: the string never slips, the shot never wavers.
Deadeye Ring
EpicWorn by marksmen who trust the shot before they have even loosed it.
Dragonscale Plate
EpicLiving scale that hardens under fire and feeds on every kill.
Part of the Dragonlord set.
Edge of Intent
EpicA prayer-bead tsuba ornament; the cut is decided before the draw begins.
Gauntlets of the Juggernaut
EpicEach impact drives the wearer forward instead of back.
Geta of a Thousand Steps
EpicEtched with every duel their wearer has walked away from.
Gloves of the Wanderer
EpicGloves that have closed a thousand different fights, none of them the same way twice.
Greaves of the Immovable
EpicLegend says the wearer has never once been forced back a single step.
Hawkeye Greathelm
EpicA slit-visored helm built for one thing: never losing the target.
Ironclad Greathelm
EpicA war-forged greathelm that turns aside even a dragon’s glancing bite.
Kabuto of a Thousand Cuts
EpicEtched with a thousand duels won; the crest alone unsettles lesser blades.
Locket of the Wanderer
EpicA well-travelled locket that keeps a little warmth in reserve for the worst wound.
Oni-Lacquered Armor
EpicDemon-mask lacquer plating that drinks in every blow it turns aside.
Oni Tekko
EpicDemon-mask knuckle guards that drink in every blow they land.
Oracle Eye
EpicA scrying gem that finds the weak point, and drinks from the wound.
Part of the Archon set.
Pendant of the Ley Line
EpicA sliver of crystallized ley-energy that steadies a caster’s ward against backlash.
Reliquary of Mercy
EpicA sealed reliquary that answers every prayer with a little more life.
Shadowweave Robe
EpicSpun from twilight; it wards the mind and slips the blade.
Part of the Archon set.
Signet of Carnage
EpicA blood-slick signet that turns every kill into fuel for the next.
Signet of the Vanguard
EpicA front-liner’s ring, forged to turn a killing blow into a counterstroke.
Stormcharge Greaves
EpicEvery step lands like the opening blow of a fight already decided.
Stormstep Boots
EpicEvery step lands a half-beat ahead of where the enemy expects it.
Traveler's Ward
EpicA hunter’s charm that keeps the wearer one step ahead of the killing blow.
Trophy Helm
EpicEvery horn on this helm was taken from something that tried to stop the wearer.
Vampiric Fang
EpicA cursed fang that siphons life from every wound you inflict.
Windwalker Cloak
EpicA storm-treated cloak that lets its wearer strike and vanish in the same breath.
Bloodtide Greatsword
EpicBase damage 19 · physical
A blade that drinks with every swing; the edge never seems to dull.
Bushido Greatblade
EpicBase damage 18 · physical
A heavier stance blade for the duelist who intends to still be standing at the end.
Dragonbone Blade
EpicBase damage 18 · physical
Carved from a wyrm fang; it bites deep and drinks deeper.
Part of the Dragonlord set.
Executioner's Greatsword
EpicBase damage 18 · physical
A headsman's blade, honed to end a fight in a single decisive stroke.
Gale Bow
EpicBase damage 18 · physical
Wind given shape and edge. Every shot rides ahead of the storm.
Grand Sage's Staff
EpicBase damage 18 · magical
Carried by archmages who outlasted the wars that made them.
Reaver's Greatsword
EpicBase damage 19 · physical
A heavier greatsword for the berserker who intends to outlast the horde, not just outpace it.
Scepter of Absolution
EpicBase damage 18 · magical
A judging light bound to a healer’s hand; it mends the faithful and scours the wound.
Stormpiercer Bow
EpicBase damage 18 · physical
Each loosed arrow forks like lightning into the front rank.
Twinfang Katana
EpicBase damage 18 · physical
A masterwork pair that bites twice for every heartbeat between them.
Vindicator's Scepter
EpicBase damage 18 · magical
Wielded by battle-clerics who mend the faithful between killing blows.
Voidcaller Staff
EpicBase damage 18 · magical
Tears a rift with each cast; spells land with brutal finality.