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The Inferno Throne

The Inferno Throne key art

Floors 91–100. Act boss on floor 100: how to beat Abraxion, the Infernal Sovereign. Guardian on floor 96: how to beat The Inferno Sentinel.

Infernal Seraph

Normal · Ranged reach · 6 XP · 4 gold

HP34
ATK6
DEF5
MAG13
RES10
SPD13

Crit 8% · Dodge 6% · Accuracy 90%

Inflicts: BurningBurning

Abilities

Fireball

Fireball

Targets aoe · 1s cooldown · Hits 2

Hurls a fireball that splashes magic damage and ignites foes.

  • damage, power 14 + 1.3×magic
  • status, applies Burning (dot, 2 turns)

Abyssal Wyrmling

Normal · Melee reach · 6 XP · 4 gold

HP46
ATK15
DEF6
MAG0
RES3
SPD15

Crit 13% · Dodge 9% · Accuracy 90%

Abilities

Dual Strike

Dual Strike

Targets enemy · 2s cooldown

Two swift katana cuts on one enemy.

  • damage, power 8 + 0.8×attack
  • damage, power 8 + 0.8×attack

Doomforged Revenant

Normal · Melee reach · 6 XP · 4 gold

HP100
ATK14
DEF12
MAG0
RES8
SPD6

Crit 4% · Dodge 1% · Accuracy 90%

Inflicts: WitheringWithering

Abilities

Withering Touch

Withering Touch

Targets enemy · 2s cooldown

A necrotic strike that saps the target's vitality, weakening the healing it receives.

  • damage, power 6 + 0.6×attack
  • debuff, applies Withering (antiheal, 4 turns), 50% chance

Cinderfang Stalker

Normal · Melee reach · 6 XP · 4 gold

HP55
ATK14
DEF7
MAG0
RES3
SPD13

Crit 4% · Dodge 7% · Accuracy 90%

Inflicts: PoisonedPoisoned

Abilities

Venom Fang

Venom Fang

Targets enemy · 2s cooldown

Bites and poisons one enemy.

  • damage, power 8 + 0.8×attack
  • status, applies Poisoned (dot, 3 turns)

Ruinguard Brawler

Normal · Melee reach · 6 XP · 4 gold

HP70
ATK15
DEF9
MAG0
RES3
SPD10

Crit 4% · Dodge 3% · Accuracy 90%

Hexflame Channeler

Normal · Ranged reach · 6 XP · 4 gold

HP40
ATK7
DEF6
MAG13
RES11
SPD13

Crit 7% · Dodge 6% · Accuracy 90%

Inflicts: StunnedStunned

Abilities

Frostball

Frostball

Targets all-enemies · 2s cooldown

Magic damage to all foes; may stun.

  • damage, power 10 + 0.9×magic
  • status, applies Stunned (stun, 1 turn), 35% chance

Doomlit Acolyte

Normal · Ranged reach · 6 XP · 4 gold

HP42
ATK7
DEF6
MAG11
RES10
SPD12

Crit 4% · Dodge 5% · Accuracy 90%

Abilities

Heal

Heal

Targets ally · 2s cooldown

Restores a large amount of hp to one ally.

  • heal, power 14 + 1×magic

Elite Infernal Seraph

Elite

Elite · Ranged reach · 18 XP · 12 gold

HP61
ATK8
DEF7
MAG17
RES13
SPD13

Crit 8% · Dodge 6% · Accuracy 90%

Inflicts: BurningBurning

Abilities

Fireball

Fireball

Targets aoe · 1s cooldown · Hits 2

Hurls a fireball that splashes magic damage and ignites foes.

  • damage, power 14 + 1.3×magic
  • status, applies Burning (dot, 2 turns)
Arcane Bolt

Arcane Bolt

Targets enemy · No cooldown

A reliable single-target magic missile.

  • damage, power 6 + 1.1×magic

Elite Abyssal Wyrmling

Elite

Elite · Melee reach · 18 XP · 12 gold

HP83
ATK20
DEF8
MAG0
RES4
SPD15

Crit 13% · Dodge 9% · Accuracy 90%

Abilities

Dual Strike

Dual Strike

Targets enemy · 2s cooldown

Two swift katana cuts on one enemy.

  • damage, power 8 + 0.8×attack
  • damage, power 8 + 0.8×attack
Fire Spit

Fire Spit

Targets enemy · 2s cooldown

High-damage, high-crit spit of flame.

  • damage, power 16 + 1.5×attack

Elite Doomforged Revenant

Elite

Elite · Melee reach · 18 XP · 12 gold

HP180
ATK18
DEF16
MAG0
RES10
SPD6

Crit 4% · Dodge 1% · Accuracy 90%

Inflicts: WeakenedWeakened WitheringWithering

Abilities

Crushing Slam

Crushing Slam

Targets enemy · 2s cooldown

Slams one enemy and weakens its attack.

  • damage, power 8 + 1×attack
  • debuff, applies Weakened (debuff, 2 turns)
Withering Touch

Withering Touch

Targets enemy · 2s cooldown

A necrotic strike that saps the target's vitality, weakening the healing it receives.

  • damage, power 6 + 0.6×attack
  • debuff, applies Withering (antiheal, 4 turns), 50% chance

Elite Cinderfang Stalker

Elite

Elite · Melee reach · 18 XP · 12 gold

HP99
ATK18
DEF9
MAG0
RES4
SPD13

Crit 4% · Dodge 7% · Accuracy 90%

Inflicts: PoisonedPoisoned

Abilities

Venom Fang

Venom Fang

Targets enemy · 2s cooldown

Bites and poisons one enemy.

  • damage, power 8 + 0.8×attack
  • status, applies Poisoned (dot, 3 turns)

Elite Ruinguard Brawler

Elite

Elite · Melee reach · 18 XP · 12 gold

HP126
ATK20
DEF12
MAG0
RES4
SPD10

Crit 4% · Dodge 3% · Accuracy 90%

Inflicts: WeakenedWeakened

Abilities

Crushing Slam

Crushing Slam

Targets enemy · 2s cooldown

Slams one enemy and weakens its attack.

  • damage, power 8 + 1×attack
  • debuff, applies Weakened (debuff, 2 turns)

Elite Hexflame Channeler

Elite

Elite · Ranged reach · 18 XP · 12 gold

HP72
ATK9
DEF8
MAG17
RES14
SPD13

Crit 7% · Dodge 6% · Accuracy 90%

Inflicts: StunnedStunned

Abilities

Frostball

Frostball

Targets all-enemies · 2s cooldown

Magic damage to all foes; may stun.

  • damage, power 10 + 0.9×magic
  • status, applies Stunned (stun, 1 turn), 35% chance
Arcane Bolt

Arcane Bolt

Targets enemy · No cooldown

A reliable single-target magic missile.

  • damage, power 6 + 1.1×magic

Elite Doomlit Acolyte

Elite

Elite · Ranged reach · 18 XP · 12 gold

HP76
ATK9
DEF8
MAG14
RES13
SPD12

Crit 4% · Dodge 5% · Accuracy 90%

Inflicts: BurningBurning

Abilities

Heal

Heal

Targets ally · 2s cooldown

Restores a large amount of hp to one ally.

  • heal, power 14 + 1×magic
Fireball

Fireball

Targets aoe · 1s cooldown · Hits 2

Hurls a fireball that splashes magic damage and ignites foes.

  • damage, power 14 + 1.3×magic
  • status, applies Burning (dot, 2 turns)

The Inferno Sentinel

Guardian

Guardian · Melee reach · 72 XP · 40 gold

HP1701
ATK43
DEF22
MAG38
RES23
SPD15

Crit 4% · Dodge 3% · Accuracy 90%

Inflicts: WitheringWithering

Abilities

Arcane Bolt

Arcane Bolt

Targets enemy · No cooldown

A reliable single-target magic missile.

  • damage, power 6 + 1.1×magic
Soul Drain

Soul Drain

Targets enemy · 3s cooldown

The abyss drinks the target's life force, leaving wounds that refuse to close.

  • damage, power 4 + 0.4×magic
  • debuff, applies Withering (antiheal, 4 turns)

Abraxion, the Infernal Sovereign

Boss

Act boss · Melee reach · 72 XP · 40 gold

HP2800
ATK50
DEF26
MAG45
RES28
SPD15

Crit 4% · Dodge 3% · Accuracy 90%

Inflicts: BurningBurning StunnedStunned RegenerationRegeneration WitheringWithering

Abilities

Fireball

Fireball

Targets aoe · 1s cooldown · Hits 2

Hurls a fireball that splashes magic damage and ignites foes.

  • damage, power 14 + 1.3×magic
  • status, applies Burning (dot, 2 turns)
Frostball

Frostball

Targets all-enemies · 2s cooldown

Magic damage to all foes; may stun.

  • damage, power 10 + 0.9×magic
  • status, applies Stunned (stun, 1 turn), 35% chance
Magma Volley

Magma Volley

Targets enemy · 2s cooldown

Three molten bolts at one enemy.

  • damage, power 8 + 0.8×attack
  • damage, power 8 + 0.8×attack
  • damage, power 8 + 0.8×attack
Rejuvenation

Rejuvenation

Targets all-allies · 2s cooldown

Heals the whole party a little now and grants regen.

  • heal, power 8 + 0.4×magic
  • buff, applies Regeneration (hot, 3 turns)
Soul Drain

Soul Drain

Targets enemy · 3s cooldown

The abyss drinks the target's life force, leaving wounds that refuse to close.

  • damage, power 4 + 0.4×magic
  • debuff, applies Withering (antiheal, 4 turns)

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